Cards are designed to fit inside each players Thievius Racoonus book. Players use these ancient techniques to steal loot from all other players.

(The white spaces are placeholders for each card's individual illustration.)

(Fall 2013)

This game was made as part of 'Making Play', a game design class at RISD. The goal was to design a board game based on a video game, where the mechanics of the board game emulate the feel of the video gameplay.

This game is based on the 'Sly Cooper' series of video games by Sucker Punch Production